Design and Technology
Senior School Design and Technology Department
Design and Technology at Marlborough College Malaysia is delivered by specialist practitioners in a superbly resourced centre. Current facilities include two multi-purpose workshops with laser cutting and 3D printing capabilities, an iMac computer suite, a heat treatment room and a permanent exhibition space.
Design and Technology enables pupils to understand and apply iterative design processes through which they explore, create and evaluate a range of outcomes. Pupils use creativity and imagination to design and make prototypes that solve real and relevant problems, considering their own and others’ needs, wants and values.
They are instructed in the safe use of a variety of tools, machines and processes, leading to the manufacture of products in a range of materials including wood, metal, plastic and smart materials.
Our curriculum follows a carefully structured path that develops a broad range of practical skills, as our pupils progress from the Prep School into the Senior School and ultimately beyond, into the outside world. All pupils are taught design and technology in the Shell year and can then opt to take the Edexcel GCSE Design and Technology course in the Remove and Hundred years. Following on from that, the subject is offered as part of the IB Diploma programme in the Sixth Form.
The Design and Technology department is keen to foster links with local businesses and creative industries in order to enrich the learning of our pupils.
Career opportunities linked to Design and Technology embrace a broad spectrum of potential outcomes including: Architecture, Engineering, Product Design, Graphical Design, Interior Design, Fashion and Textiles.
Prep School Design and Technology Department
Design and Technology (DT) aims to promote skills and knowledge relating to engineering, architecture and design, whilst facilitating the enrichment and application of learning from the wider curriculum (particularly Maths and Science). Projects in DT support the development of analytical, problem solving and evaluative skills that contribute to the growth of all pupils, not just those interested in creativity and invention. Often considered an applied science, MCM has positioned the Prep DT studio and workshop alongside the Science department in the Cotton corridor.
Many people consider tools and materials to be at the centre of the DT curriculum, but in fact these elements are part of a much bigger collection of resources and strategies used in DT to develop robust learners who have an insight of life beyond the classroom.
At Prep School level, the DT curriculum has been divided into four areas; design, make, evaluate and know. This helps pupils and parents recognise progress and achievement in core aspects of the subject.
Based on the British Primary National Curriculum, the DT department has created engaging schemes of work for each year group that blend subject theory with exciting practical activities. Taught by a close-knit team of passionate, specialist Design and Technology Beaks, pupils at MCM benefit from a quality STEM education from seven years old. Mr Andrew Mason, Greg Holden and Sean Lee work together to ensure a challenging yet inspiring learning experience between Prep and Senior school, helping learners progress from a foundation level through to the well-respected International Baccalaureate in Design and Technology.
A highlight of the year in Prep DT is the fabulous Design and Technology Exhibition, where Prep pupils present their achievements alongside their Senior School counterparts. This inspirational collection is a fantastic opportunity for pupils to see where their learning can take them.
2019-2020 projects and topics include:
– Paddle Power (energy, buoyancy, upcycling and recycling)
– Rangoli Stamps (cultural influences, colour wheel, geometric & rotational symmetry)
– Radical Rockets (graphic design & space travel)
– Mechanicards (mechanical diorama class project – fairy tale theme)
– Land Yacht (DT keywords, common processes and multi-stage sequences)
– Puzzled (world travel – Geography themed, printing techniques)
– Pathfinder Torches (introduction to electronics, circuits and schematics)
– Cargo Plane Iteration Challenge (forces, mass/load, aerodynamics, lift, thrust etc)
– Straw Structures (shell/frame structures and forces)
– Bespoke Rulers (design process, design conventions, graphic design & 2D software)
– Ping Pong Paddles (product analysis, manufacturing using machinery and hand tools)
– Cuttlefish Casting (ocean pollution, casting process & metal work)
– Monster Madness (an introduction to textiles, sources, properties and processing techniques)
– Jewellery Box (marking out, developing accuracy skills, confidence using machinery)
– Robotic Hands (Muscles, bones, tendons, modelling techniques, mechanics, levers and pivots)
– Lit Lighting (concrete casting, AC electronics, electricity from source to socket)
– Grand Designs (architectural design process, creativity within constraints, 2D & 3D CAD, modelling)
– Little Bits Challenge (teamwork, UN Sustainable Development Goals, innovation, presentation skills, electronics & schematics).